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Czech Logic, Card & Gambling Games
/
Logické hry.iso
/
hry
/
Fish Fillets
/
script
/
gems
/
models.lua
< prev
Wrap
Text File
|
2005-07-16
|
14KB
|
698 lines
createRoom(29, 18, "images/"..codename.."/zaval-p.png")
setRoomWaves(5, 10, 5)
room = addModel("item_fixed", 0, 0,
[[
XXXXXXXXXXXXXXXXXXXXXXX....XX
XXXXXXXXXXXX...XXX.XXXX....XX
XX......XXXX...XX..XXXX....XX
XX........XX...X...X.......XX
XXX........X...X...........XX
XXXXX...................XXXXX
XXXXXXXX...............XXXXXX
XX....XX....................X
XXXXXXXX...............X...XX
XX.....................X...XX
XX.....................X...XX
XX....XX...............X.....
XX....XX...............X.....
XX....XXXXXXXXXXXXXXXXXX.....
XX..........................X
XX..........................X
XXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXX
]])
addItemAnim(room, "images/"..codename.."/zaval-w.png")
small = addModel("fish_small", 10, 11,
[[
XXX
]])
addFishAnim(small, LOOK_LEFT, "images/fishes/small")
big = addModel("fish_big", 18, 10,
[[
XXXX
XXXX
]])
addFishAnim(big, LOOK_LEFT, "images/fishes/big")
drahokamy = addModel("item_light", 8, 5,
[[
X
]])
addItemAnim(drahokamy, "images/"..codename.."/krystal_00.png")
-- extsize=23; first="krystal0.BMP"
item_light = addModel("item_light", 9, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 5,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 6,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 7,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 8,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 10,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 9,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 11,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 8, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 9, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 10, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 11, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 12, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 13, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 14, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 15, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 16, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 17, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 18, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 19, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 20, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 21, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")
item_light = addModel("item_light", 22, 12,
[[
X
]])
addItemAnim(item_light, "images/"..codename.."/krystal_00.png")